Hi there, I decided to make a fan art of Diablo Lilith since I saw the trailer last year, and try combined some ideas like human-form and delicated embroidery design(reference Hysteria Machine, really great artist).
Start from scratch in ZBrush, topology in Maya, embroidery was made with MASH in Maya which is a powerful tool for artist(still got more room to improve it), XGen for hair, skin detail with TexturingXYZ, texturing with Substance Painter and rendering with Arnold.
I'm going to make a tutorial with Yiihuu.com for this personal project.
Please stay tuned for further update. Here's my fan page: https://www.facebook.com/haikouyenCG/
大家好,自從去年看了暗黑四的預告之後,就決定做個莉莉絲Fan art創作,不一樣的是改以人類形象呈現。
模型從ZBrush圓球開始,在Maya裡Topology,衣服刺繡則是透過Maya裡面的MASH完成,用Texturing XYZ製作皮膚細節,Substance Painter製作貼圖,最後Arnold算圖。
然後即將和翼狐網合作推出教學,有興趣的朋友請繼續關注粉絲專頁與翼狐網官網! https://www.facebook.com/haikouyenCG/